Clean code, S.O.L.I.D., testability, abstractions, separation of concerns, etc.
These and other important iOS / Swift development good practices
explained simply and with memes
Remote styling in iOS apps is becoming increasingly important for modern development workflows. Picture this: you're finalizing a banking app with remote UI configuration capabilities. From the project's inception, you've implemented a robust remote styling system with SwiftUI view modifiers that make UI updates seamless. Your codebase includes well-structured style…
So you've been promoted to a Tech Lead position? Or perhaps you're eyeing it as the next step in your career? But what does a Tech Lead actually do? What new responsibilities come with this title? Beyond the usual job-change jitters, is there anything you should know before taking the…
The Open-Closed Principle (OCP) represents the letter "O" in S.O.L.I.D. It teaches us to create software that is open to extension but closed to change, enhancing its maintainability and scalability. To be honest, the OCP is one of the most challenging S.O.L.I.D. principles to understand and apply in iOS projects.…
Recently, modularity has gained a lot of popularity in our field over the years. Architectures like TCA and VIPER pride themselves on their inherently modular design. Compared to a monolithic design, modularity offers various benefits: efficient work parallelization (especially in large teams), interchangeability, superior separation of concerns and responsibilities, and…
What distinguishes a top 10% iOS developer? How can we draw parallels with the craftsmen of old? In what ways can we refine our skills following their lead? How should we select our projects, clients, and companies? Once involved in a project, how do we initiate change to ensure its…